Why inactive members cost your guild
Your guild has a fixed number of member slots. An inactive member adds no glory and no dog tags, but still takes a slot that an active player could use. On Friday, every missing player means more matches for everyone else.
Removing people can feel harsh, so the goal is a routine that is clear, announced in advance and the same for everyone. Members accept rules they knew about. They get upset when they are removed without warning.
Set clear minimums
Write down what you expect from every member and pin it in the guild group. In our guild these minimums worked well:
| Role | Friday minimum | Other days |
|---|---|---|
| Member | 50 to 80 dog tags | Log in and play at least a few matches each week |
| Officer or elite | 150 dog tags, or lead two full squad matches | Help organise squads and remind members |
Adjust these to your guild size. A small guild needs more per member, a large guild needs less. The glory calculator shows what each member needs for 1,800 on Friday.
A weekly activity check
Do the check at the same time every week so members know when it happens. Friday night at about 23:00 works well, because the day's dog tags are almost final.
- Open the guild member list in the game.
- Note each member's dog tags for the day and when they were last online.
- Flag members with 0 dog tags or who have been offline for more than 3 days.
- Write the flagged names in your tracker, with the date.
A simple tracker can be a shared sheet or a note with these columns: player name, player UID, Friday dog tags, last online, warnings given. Two minutes a week is enough.
Warn before you remove
Give every flagged member a fair chance first:
- Thursday reminder: post a message in the guild WhatsApp or Telegram group so everyone can plan time for Friday.
- First warning: a short, friendly private message after a missed week. Ask if something changed, such as exams or travel.
- Second warning: after a second missed week, explain that the slot will go to a new player next week.
- Remove: only after both warnings, and thank them. Players who left on good terms often come back later.
Make an exception for members who told you in advance that they will be away. A member who explains is still part of the team.
Recruit active players
Fill every free slot quickly so the guild never loses glory:
- Ask current members to invite friends who already play every day.
- Post a short recruitment message with your guild ID, your Friday minimum and your group link.
- Accept new players on a one week trial, and add them to the tracker from day one.
Leader account safety
Never share the guild leader's login with anyone, not even officers. Officers can manage members with their own accounts. Nobody needs a password or OTP to help your guild, and anyone who asks for one is trying to take the account.



