How the Friday dog tag target works
Every Friday, from 00:00 to 23:59, your guild collects dog tags together. When the guild reaches 1,800 dog tags before the day ends, members who helped receive a custom room card in their in game mailbox the next morning.
In our guild, members who added at least 20 dog tags received the card. If the guild finishes the day below 1,800, nobody gets a card that week, so it pays to plan the day instead of hoping enough people log in.
How many dog tags each match gives
Dog tags depend on the result of the match and on how many guild members are in your team. Playing together multiplies the guild's total, because every guild member in the squad earns tags at the same time.
| How you play | Dog tags for the guild per match |
|---|---|
| Solo, win | About 8 to 10 |
| Solo, loss | About 3 to 5 |
| Two guild members together | About 16 to 20 |
| Full squad of four guild members | About 32 to 40 |
The takeaway is simple: a full squad of four guild members is the fastest way to fill the bar. One squad match can add as much as four separate solo matches, in the time of one.
Pick the fastest mode
Time matters more than anything on Friday. Battle Royale matches take 15 to 20 minutes, while a Clash Squad match usually ends in 6 to 8 minutes. In our tests, Clash Squad with four guild members gave the most dog tags per hour by a wide margin.
If only two members are online, short Lone Wolf duo matches keep the bar moving, but they give far fewer tags per match. Our mode comparison has the full table from 50 test matches.
A squad plan for a 20 member guild
A guild with 20 active members can form five squads of four. Give each squad its own time slot so the work is shared and nobody feels stuck online:
- Morning squad: starts right after 00:00 or before school and work, so the bar is moving early.
- Afternoon squads: two squads play during lunch and after school.
- Evening squads: two squads finish the target and cover any gap.
With full squads earning about 32 to 40 tags per match, the guild needs roughly 45 to 57 squad matches in total. Spread across five squads, that is about 10 matches each, which most squads finish in under two hours. Enter your own guild's numbers in the glory calculator to get an exact plan.
Post the plan in your guild's WhatsApp or Telegram group on Thursday, and post the live total on Friday evening so the last squad knows how many tags are left.
Keep your account safe
Never give your password, OTP or Facebook and Google login to anyone who offers glory help. Guild glory is tied to your guild, not to your login, so nobody needs your password to help your guild. Anyone who asks for it is trying to take your account.
Friday checklist
- Thursday: post the squad plan and time slots in the guild group.
- Friday morning: the first squad plays Clash Squad as a full team of four.
- Friday afternoon: check the guild total and remind the evening squads.
- Friday evening: the last squads close the gap to 1,800 before 23:59.
- Saturday: check that members who played received the room card.



